StÃ©phanie Bouchard (BA, Computation Arts) is studying at the intersection of design, art and technology in Concordiaâ€™s computational arts program. She is a human-computer interface enthusiast specialized in unusual user interface. She spent the past summer at the MIT Media Lab developing a â€˜â€™Gamelanâ€™â€™ tangible midi interface for Harmonix. When sheâ€™s not building first person shooters where you blow up stuff with mind control, she is a game designer for the Techno-culture, Art & Games research group (TAG). She is fascinated by domotic and dream to one day turn your whole house into a game entertainment system.