PlayPR: Play and Performance Interfaces for Culture and Games - People


Stéphanie Bouchard


Stéphanie Bouchard (BA, Computation Arts) is studying at the intersection of design, art and technology in Concordia’s computational arts program. She is a human-computer interface enthusiast specialized in unusual user interface. She spent the past summer at the MIT Media Lab developing a ‘’Gamelan’’ tangible midi interface for Harmonix. When she’s not building first person shooters where you blow up stuff with mind control, she is a game designer for the Techno-culture, Art & Games research group (TAG). She is fascinated by domotic and dream to one day turn your whole house into a game entertainment system.


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