PlayPR: Play and Performance Interfaces for Culture and Games - Projects


Hacking Structured Light


The release of the Microsoft Kinect in Fall 2010 has prompted renewed interest in the use of structured light for gestural sensing and motion control in games (as well as other applications). Given the relative accessibility of the PrimeSense structured light technology in the Kinect and a burgeoning hacking community supported by Microsoft, PlayPR members have begun a project to explore existing hacks, innovate new ones, and find ways to implement structured light technology in our gestural and motion control based game projects.

Our intention is to make use of this technology for our own projects but also to work with industry and community partners in implementing structured light solutions for game and performance interface design.


» Lynn Hughes

» Michael Fortin

» Sha Xin Wei

» Paula Gardner

» Rob King

» Bart Simon

» Andrew Blakney

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